S. 8629 2
AND MAINTAINS SUCH BUSINESS IN THE REGIONAL ECONOMIC DEVELOPMENT COUNCIL
REGION IN WHICH THE COLLEGE WAS LOCATED.
(3) ELIGIBLE DIGITAL GAMING MEDIA PRODUCTION COSTS FOR A QUALIFIED
DIGITAL GAMING MEDIA PRODUCTION INCURRED AND PAID IN THIS STATE BUT
OUTSIDE SUCH METROPOLITAN COMMUTER TRANSPORTATION DISTRICT SHALL BE
ELIGIBLE FOR A CREDIT OF TEN PERCENT OF SUCH ELIGIBLE PRODUCTION COSTS
IN ADDITION TO THE CREDIT SPECIFIED IN PARAGRAPH TWO OF THIS SUBDIVI-
SION.
(4) ELIGIBLE PRODUCTION COSTS SHALL NOT INCLUDE THOSE COSTS USED BY
THE TAXPAYER OR ANOTHER TAXPAYER AS THE BASIS CALCULATION OF ANY OTHER
TAX CREDIT ALLOWED UNDER THIS CHAPTER OR ALLOWED IN ANY OTHER STATE.
(B) ALLOCATION OF CREDIT. THE AGGREGATE AMOUNT OF TAX CREDITS ALLOWED
UNDER THIS SECTION, SUBDIVISION FIFTY-FIVE OF SECTION TWO HUNDRED TEN-B
AND SUBSECTION (NNN) OF SECTION SIX HUNDRED SIX OF THIS CHAPTER IN ANY
TAXABLE YEAR SHALL BE TWENTY-FIVE MILLION DOLLARS. THE AGGREGATE AMOUNT
OF CREDITS FOR ANY TAXABLE YEAR MUST BE DISTRIBUTED ON A REGIONAL BASIS
AS FOLLOWS: TWENTY-FIVE PERCENT OF THE AGGREGATE AMOUNT OF CREDITS SHALL
BE AVAILABLE FOR QUALIFIED DIGITAL GAMING MEDIA PRODUCTIONS THAT INCUR
AT LEAST SIXTY PERCENT OF ELIGIBLE PRODUCTION COSTS FOR A QUALIFIED
DIGITAL GAMING MEDIA PRODUCTION IN REGION ONE; TWENTY PERCENT OF THE
AGGREGATE AMOUNT OF CREDITS SHALL BE AVAILABLE FOR QUALIFIED DIGITAL
GAMING MEDIA PRODUCTIONS THAT INCUR AT LEAST SIXTY PERCENT OF ELIGIBLE
PRODUCTION COSTS FOR A QUALIFIED DIGITAL GAMING MEDIA PRODUCTION IN
REGION TWO; AND FIFTY-FIVE PERCENT OF THE AGGREGATE AMOUNT OF CREDITS
SHALL BE AVAILABLE FOR QUALIFIED DIGITAL GAMING MEDIA PRODUCTIONS THAT
INCUR AT LEAST SIXTY PERCENT OF ELIGIBLE PRODUCTION COSTS FOR A QUALI-
FIED DIGITAL GAMING MEDIA PRODUCTION IN REGION THREE. IF SUCH REGIONAL
DISTRIBUTION IS NOT FULLY ALLOCATED IN ANY TAXABLE YEAR, THE REMAINDER
OF SUCH CREDITS SHALL BE AVAILABLE FOR ALLOCATION TO ANY REGION IN THE
SUBSEQUENT TAX YEAR. FOR THE PURPOSES OF THIS SECTION, REGION ONE SHALL
CONTAIN THE CITY OF NEW YORK; REGION TWO SHALL CONTAIN THE COUNTIES OF
WESTCHESTER, ROCKLAND, NASSAU AND SUFFOLK; AND REGION THREE SHALL
CONTAIN ANY COUNTY NOT CONTAINED IN REGIONS ONE AND TWO. SUCH CREDIT
SHALL BE ALLOCATED BY THE EMPIRE STATE DEVELOPMENT CORPORATION AMONG
TAXPAYERS IN ORDER OF PRIORITY BASED UPON THE DATE OF FILING AN APPLICA-
TION FOR ALLOCATION OF DIGITAL GAMING MEDIA PRODUCTION CREDIT WITH SUCH
OFFICE. IF THE TOTAL AMOUNT OF ALLOCATED CREDITS APPLIED FOR IN ANY
PARTICULAR YEAR EXCEEDS THE AGGREGATE AMOUNT OF TAX CREDITS ALLOWED FOR
SUCH YEAR UNDER THIS SECTION, SUCH EXCESS SHALL BE TREATED AS HAVING
BEEN APPLIED FOR ON THE FIRST DAY OF THE SUBSEQUENT TAXABLE YEAR.
(C) DEFINITIONS. AS USED IN THIS SECTION:
(1) "QUALIFIED DIGITAL GAMING MEDIA PRODUCTION" MEANS:
(I) A WEBSITE, THE DIGITAL MEDIA PRODUCTION COSTS OF WHICH ARE PAID OR
INCURRED PREDOMINATELY IN CONNECTION WITH:
(A) VIDEO SIMULATION, ANIMATION, TEXT, AUDIO, GRAPHICS OR SIMILAR
GAMING RELATED PROPERTY EMBODIED IN DIGITAL FORMAT; AND
(B) INTERACTIVE FEATURES OF DIGITAL GAMING (E.G., LINKS, MESSAGE
BOARDS, COMMUNITIES OR CONTENT MANIPULATION);
(II) VIDEO OR INTERACTIVE GAMES PRODUCED PRIMARILY FOR DISTRIBUTION
OVER THE INTERNET, WIRELESS NETWORK OR SUCCESSORS THERETO;
(III) ANIMATION, SIMULATION OR EMBEDDED GRAPHICS DIGITAL GAMING
RELATED SOFTWARE INTENDED FOR COMMERCIAL DISTRIBUTION REGARDLESS OF
MEDIUM; AND
(IV) A DIGITAL GAMING MEDIA PRODUCTION IN WHICH QUALIFIED DIGITAL
GAMING MEDIA PRODUCTION COSTS EQUAL TO OR ARE IN EXCESS OF SEVEN THOU-
SAND FIVE HUNDRED DOLLARS IF INCURRED AND PAID IN THIS STATE IN TWELVE
S. 8629 3
MONTHS PRECEDING THE DATE ON WHICH THE CREDIT IS CLAIMED. PROVIDED,
HOWEVER, IF SUCH A PRODUCTION COSTS ARE INCURRED AND PAID OUTSIDE THE
METROPOLITAN COMMUTER TRANSPORTATION DISTRICT IN THIS STATE, SUCH
PRODUCTION COSTS SHALL BE EQUAL TO OR IN EXCESS OF THREE THOUSAND SEVEN
HUNDRED FIFTY DOLLARS TO BE A QUALIFIED DIGITAL GAMING MEDIA PRODUCTION
FOR PURPOSES OF THIS PARAGRAPH. A QUALIFIED DIGITAL GAMING MEDIA
PRODUCTION DOES NOT INCLUDE A WEBSITE, VIDEO, INTERACTIVE GAME OR SOFT-
WARE THAT IS USED PREDOMINATELY FOR: ELECTRONIC COMMERCE (RETAIL OR
WHOLESALE PURPOSES OTHER THAN THE SALE OF VIDEO OR INTERACTIVE GAMES),
GAMBLING (INCLUDING ACTIVITIES REGULATED BY A NEW YORK GAMING AGENCY),
EXCLUSIVE LOCAL CONSUMPTION FOR ENTITIES NOT ACCESSIBLE BY THE GENERAL
PUBLIC INCLUDING INDUSTRIAL OR OTHER PRIVATE PURPOSES, AND POLITICAL
ADVOCACY PURPOSES.
(2) "DIGITAL GAMING MEDIA PRODUCTION COSTS" MEANS ANY COSTS FOR PROP-
ERTY USED AND WAGES OR SALARIES PAID TO INDIVIDUALS DIRECTLY EMPLOYED
FOR SERVICES PERFORMED BY THOSE INDIVIDUALS DIRECTLY AND PREDOMINATELY
IN THE CREATION OF A DIGITAL GAMING MEDIA PRODUCTION OR PRODUCTIONS.
DIGITAL GAMING MEDIA PRODUCTION COSTS INCLUDE BUT SHALL NOT BE LIMITED
TO PAYMENTS FOR PROPERTY USED AND SERVICES PERFORMED DIRECTLY AND PREDO-
MINATELY IN THE DEVELOPMENT (INCLUDING CONCEPT CREATION), DESIGN,
PRODUCTION (INCLUDING CONCEPT CREATION), DESIGN, PRODUCTION (INCLUDING
TESTING), EDITING (INCLUDING ENCODING) AND COMPOSITING (INCLUDING THE
INTEGRATION OF DIGITAL FILES FOR INTERACTION BY END USERS) OF DIGITAL
GAMING MEDIA. DIGITAL GAMING MEDIA PRODUCTION COSTS SHALL NOT INCLUDE
EXPENSES INCURRED FOR THE DISTRIBUTION, MARKETING, PROMOTION, OR ADVER-
TISING CONTENT GENERATED BY END-USERS OR OTHER COSTS NOT DIRECTLY AND
PREDOMINATELY RELATED TO THE CREATION, PRODUCTION OR MODIFICATION OF
DIGITAL GAMING MEDIA. IN ADDITION, SALARIES OR OTHER INCOME DISTRIBUTION
RELATED TO THE CREATION OF DIGITAL GAMING MEDIA FOR ANY PERSON WHO
SERVES IN THE ROLE OF CHIEF EXECUTIVE OFFICER, CHIEF FINANCIAL OFFICER,
PRESIDENT, TREASURER OR SIMILAR POSITION SHALL NOT BE INCLUDED AS
DIGITAL GAMING MEDIA PRODUCTION COSTS. FURTHERMORE, ANY INCOME OR OTHER
DISTRIBUTION TO ANY INDIVIDUAL WHO HOLDS AN OWNERSHIP INTEREST IN A
DIGITAL GAMING MEDIA PRODUCTION ENTITY SHALL NOT BE INCLUDED AS DIGITAL
GAMING MEDIA PRODUCTION COSTS.
(3) "QUALIFIED DIGITAL GAMING MEDIA PRODUCTION COSTS" MEANS DIGITAL
GAMING MEDIA PRODUCTION COSTS ONLY TO THE EXTENT SUCH COSTS ARE ATTRIB-
UTABLE TO THE USE OF PROPERTY OR THE PERFORMANCE OF SERVICES BY ANY
PERSONS WITHIN THE STATE DIRECTLY AND PREDOMINANTLY IN THE CREATION,
PRODUCTION OR MODIFICATION OF DIGITAL GAMING RELATED MEDIA. SUCH TOTAL
PRODUCTION COSTS INCURRED AND PAID IN THIS STATE SHALL BE EQUAL TO OR
EXCEED SEVENTY-FIVE PERCENT OF TOTAL COST OF AN ELIGIBLE PRODUCTION
INCURRED AND PAID WITHIN AND WITHOUT THIS STATE.
(D) CROSS-REFERENCES. FOR APPLICATION OF THE CREDIT PROVIDED FOR IN
THIS SECTION, SEE THE FOLLOWING PROVISIONS OF THIS CHAPTER:
(1) ARTICLE NINE-A: SECTION TWO HUNDRED TEN-B, SUBDIVISION FIFTY-FIVE.
(2) ARTICLE TWENTY-TWO: SECTION SIX HUNDRED SIX, SUBSECTION (I), PARA-
GRAPH ONE, SUBPARAGRAPH (B), CLAUSE (XLVI).
(3) ARTICLE TWENTY-TWO: SECTION SIX HUNDRED SIX, SUBSECTION (NNN).
§ 3. Section 210-B of the tax law is amended by adding a new subdivi-
sion 55 to read as follows:
55. EMPIRE STATE DIGITAL GAMING MEDIA PRODUCTION CREDIT. (A) ALLOW-
ANCE OF CREDIT. A TAXPAYER WHO IS ELIGIBLE PURSUANT TO SECTION FORTY-
FIVE OF THIS CHAPTER SHALL BE ALLOWED A CREDIT TO BE COMPUTED AS
PROVIDED IN SUCH SECTION FORTY-FIVE AGAINST THE TAX IMPOSED BY THIS
ARTICLE.
S. 8629 4
(B) APPLICATION OF CREDIT. THE CREDIT ALLOWED UNDER THIS SUBDIVISION
FOR ANY TAXABLE YEAR SHALL NOT REDUCE THE TAX DUE FOR SUCH YEAR TO LESS
THAN THE AMOUNT PRESCRIBED IN PARAGRAPH (D) OF SUBDIVISION ONE OF
SECTION TWO HUNDRED TEN OF THIS ARTICLE. HOWEVER, THAT IF THE AMOUNT OF
THE CREDIT ALLOWABLE UNDER THIS SUBDIVISION FOR ANY TAXABLE YEAR REDUCES
THE TAX TO SUCH AMOUNT, THE EXCESS SHALL BE TREATED AS AN OVERPAYMENT OF
TAX TO BE CREDITED OR REFUNDED IN ACCORDANCE WITH THE PROVISIONS OF
SECTION ONE THOUSAND EIGHTY-SIX OF THIS CHAPTER, PROVIDED, HOWEVER, NO
INTEREST SHALL BE PAID THEREON.
§ 4. Subparagraph (B) of paragraph 1 of subsection (i) of section 606
of the tax law is amended by adding a new clause (xlvi) to read as
follows:
(XLVI) EMPIRE STATE DIGITAL AMOUNT OF CREDIT UNDER SUBDIVISION
GAMING MEDIA PRODUCTION FIFTY-FIVE OF SECTION TWO HUNDRED
CREDIT TEN-B
§ 5. Section 606 of the tax law is amended by adding a new subsection
(nnn) to read as follows:
(NNN) EMPIRE STATE DIGITAL GAMING MEDIA PRODUCTION CREDIT. (1) ALLOW-
ANCE OF CREDIT. A TAXPAYER WHO IS ELIGIBLE PURSUANT TO SECTION FORTY-
FIVE OF THIS CHAPTER SHALL BE ALLOWED A CREDIT TO BE COMPUTED AS
PROVIDED IN SUCH SECTION FORTY-FIVE AGAINST THE TAX IMPOSED BY THIS
ARTICLE.
(2) APPLICATION OF CREDIT. IF THE AMOUNT OF THE CREDIT ALLOWABLE UNDER
THIS SUBSECTION FOR ANY TAXABLE YEAR EXCEEDS THE TAXPAYER'S TAX FOR SUCH
YEAR, THE EXCESS SHALL BE TREATED AS AN OVERPAYMENT OF TAX TO BE CREDIT-
ED OR REFUNDED AS PROVIDED IN SECTION SIX HUNDRED EIGHTY-SIX OF THIS
ARTICLE, PROVIDED, HOWEVER, THAT NO INTEREST SHALL BE PAID THEREON.
§ 6. The state commissioner of economic development, after consulting
with the state commissioner of taxation and finance, shall promulgate
regulations by December 31, 2022 to establish procedures for the allo-
cation of tax credits as required by subdivision (a) of section 45 of
the tax law. Such rules and regulations shall include provisions
describing the application process, the due dates for such applications,
the standards which shall be used to evaluate the applications, the
documentation that will be provided to taxpayers substantiate to the New
York state department of taxation and finance the amount of tax credits
allocated to such taxpayers, under what conditions all or a portion of
this tax credit may be revoked, and such other provisions as deemed
necessary and appropriate. Notwithstanding any other provisions to the
contrary in the state administrative procedure act, such rules and regu-
lations may be adopted on an emergency basis if necessary to meet such
December 31, 2022 deadline.
§ 7. The economic development law is amended by adding a new section
242 to read as follows:
§ 242. REPORTS ON THE DIGITAL GAMING INDUSTRIES IN NEW YORK. 1. THE
EMPIRE STATE DEVELOPMENT CORPORATION SHALL FILE A REPORT ON A BIANNUAL
BASIS WITH THE DIRECTOR OF THE DIVISION OF THE BUDGET AND THE CHAIR-
PERSONS AND RANKING MEMBERS OF THE ASSEMBLY WAYS AND MEANS COMMITTEE AND
SENATE FINANCE COMMITTEE. THE REPORT SHALL BE FILED NO LATER THAN THIRTY
DAYS BEFORE THE MID-POINT AND THE END OF THE STATE FISCAL YEAR. THE
FIRST REPORT SHALL COVER THE CALENDAR HALF YEAR THAT BEGINS ON JANUARY
FIRST, TWO THOUSAND TWENTY-FOUR. EACH REPORT MUST CONTAIN THE FOLLOWING
INFORMATION FOR THE COVERED CALENDAR HALF YEAR:
(A) THE TOTAL DOLLAR AMOUNT OF CREDITS ALLOCATED PURSUANT TO SECTION
FORTY-FIVE OF THE TAX LAW DURING THE HALF YEAR, BROKEN DOWN BY MONTH;
S. 8629 5
(B) THE NUMBER OF DIGITAL GAMING PROJECTS, WHICH HAVE BEEN ALLOCATED
TAX CREDITS OF LESS THAN ONE MILLION DOLLARS PER PROJECT, AND THE TOTAL
DOLLAR AMOUNT OF CREDITS ALLOCATED TO THOSE PROJECTS DISTRIBUTED BY
REGION PURSUANT TO SUBDIVISION (B) OF SECTION FORTY-FIVE OF THE TAX LAW;
(C) THE NUMBER OF DIGITAL GAMING PROJECTS, WHICH HAVE BEEN ALLOCATED
TAX CREDITS OF MORE THAN ONE MILLION DOLLARS, AND THE TOTAL DOLLAR
AMOUNT OF CREDITS ALLOCATED TO THOSE PROJECTS DISTRIBUTED BY REGION
PURSUANT TO SUBDIVISION (B) OF SECTION FORTY-FIVE OF THE TAX LAW;
(D) A LIST OF EACH ELIGIBLE DIGITAL GAMING PROJECT, WHICH HAS BEEN
ALLOCATED A TAX CREDIT ENUMERATED BY REGION PURSUANT TO SUBDIVISION (B)
OF SECTION FORTY-FIVE OF THE TAX LAW, AND FOR EACH OF THOSE PROJECTS,
(I) THE ESTIMATED NUMBER OF EMPLOYEES ASSOCIATED WITH THE PROJECT, (II)
THE ESTIMATED QUALIFYING COSTS FOR THE PROJECTS, (III) THE ESTIMATED
TOTAL COSTS OF THE PROJECT, (IV) THE CREDIT ELIGIBLE EMPLOYEE HOURS FOR
EACH PROJECT, AND (V) TOTAL WAGES FOR SUCH CREDIT ELIGIBLE EMPLOYEE
HOURS FOR EACH PROJECT; AND
(E) (I) THE NAME OF EACH TAXPAYER ALLOCATED A TAX CREDIT FOR EACH
PROJECT AND THE COUNTY OF RESIDENCE OR INCORPORATION OF SUCH TAXPAYER
OR, IF THE TAXPAYER DOES NOT RESIDE OR IS NOT INCORPORATED IN NEW YORK,
THE STATE OF RESIDENCE OR INCORPORATION; HOWEVER, IF THE TAXPAYER CLAIMS
A TAX CREDIT BECAUSE THE TAXPAYER IS A MEMBER OF A LIMITED LIABILITY
COMPANY, A PARTNER IN A PARTNERSHIP OR A SHAREHOLDER IN A SUBCHAPTER S
CORPORATION, THE NAME OF EACH LIMITED LIABILITY COMPANY, PARTNERSHIP OR
SUBCHAPTER S CORPORATION EARNING ANY OF THOSE TAX CREDITS MUST BE
INCLUDED IN THE REPORT INSTEAD OF INFORMATION ABOUT THE TAXPAYER CLAIM-
ING THE TAX CREDIT, (II) THE AMOUNT OF TAX CREDIT ALLOCATED TO EACH
TAXPAYER; PROVIDED HOWEVER, IF THE TAXPAYER CLAIMS A TAX CREDIT BECAUSE
THE TAXPAYER IS A MEMBER OF A LIMITED LIABILITY COMPANY, A PARTNER IN A
PARTNERSHIP OR A SHAREHOLDER IN A SUBCHAPTER S CORPORATION, THE AMOUNT
OF TAX CREDIT EARNED BY EACH ENTITY MUST BE INCLUDED IN THE REPORT
INSTEAD OF INFORMATION ABOUT THE TAXPAYER CLAIMING THE TAX CREDIT, AND
(III) INFORMATION IDENTIFYING THE PROJECT ASSOCIATED WITH EACH TAXPAYER
FOR WHICH A TAX CREDIT WAS CLAIMED UNDER SECTION FORTY-FIVE OF THE TAX
LAW.
2. THE EMPIRE STATE DEVELOPMENT CORPORATION SHALL FILE A REPORT ON A
TRIENNIAL BASIS WITH THE DIRECTOR OF THE DIVISION OF THE BUDGET AND THE
CHAIRPERSONS OF THE ASSEMBLY WAYS AND MEANS COMMITTEE AND SENATE FINANCE
COMMITTEE. THE FIRST REPORT SHALL BE FILED NO LATER THAN MARCH FIRST,
TWO THOUSAND TWENTY-FIVE. THE REPORT MUST BE PREPARED BY AN INDEPENDENT
THIRD PARTY AUDITOR AND INCLUDE:
(A) INFORMATION REGARDING THE EMPIRE STATE DIGITAL GAMING PRODUCTION
CREDIT PROGRAM INCLUDING THE EFFICIENCY OF OPERATIONS, RELIABILITY OF
FINANCIAL REPORTING, COMPLIANCE WITH LAWS AND REGULATIONS AND DISTRIB-
UTION OF ASSETS AND FUNDS;
(B) AN ECONOMIC IMPACT STUDY PREPARED BY AN INDEPENDENT THIRD PARTY OF
THE PROGRAM WITH SPECIAL EMPHASIS ON THE REGIONAL IMPACT BY REGION AND
THE TOTAL DOLLAR AMOUNT OF CREDITS ALLOCATED TO THOSE PROJECTS DISTRIB-
UTED BY REGION PURSUANT TO SUBDIVISION (B) OF SECTION FORTY-FIVE OF THE
TAX LAW; AND
(C) ANY OTHER INFORMATION OR STATISTICAL INFORMATION THAT THE COMMIS-
SIONER OF ECONOMIC DEVELOPMENT DEEMS TO BE USEFUL IN ANALYZING THE
EFFECTS OF THE PROGRAMS.
§ 8. a. The commissioner of the empire state development corporation
shall undertake a market study to examine and make recommendations
regarding reducing barriers of entry and improving the state economic
climate for game developers in the State of New York. For the purposes
S. 8629 6
of this section, "game developer" shall mean any sole proprietor or
partnership which creates content defined under paragraph (ii) of subdi-
vision (c) of section 45 of the tax law.
b. Such study shall examine differentials in the regulatory and statu-
tory obligations for game developers compared to those in other states,
possible costs incurred by game developers for regulatory and statutory
compliance, availability of qualified software developers within New
York State, possible agreements between developers and institutions of
higher education within the State including the state university of New
York, potential marketing efforts by the corporation and other state
agencies, and any other relevant topic as determined by the commissioner
of the empire state development corporation.
c. In conducting such study and preparing recommendations, the commis-
sioner shall seek the input of members of the game developer industry.
d. On or before November 1, 2022, the commissioner of the empire state
development corporation shall report to the governor and legislature on
the results of such study, together with recommendations for removing
barriers of entry and improving economic opportunity for game developers
in the state of New York.
§ 9. This act shall take effect immediately and shall apply to taxable
years beginning on January 1, 2022 and before January 1, 2027; provided
that sections two through five of this act shall expire and be deemed
repealed December 31, 2026.